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Mobile app development

Mobile app development is the work of building software that runs natively on a phone rather than in a browser, from the first wireframe through store submission and post-launch updates. At Beacon Coders that covers native Android and iOS builds, cross-platform apps in Flutter or React Native, and the maintenance an app needs once real users are on it. Mobile work runs across all 12 countries we serve, alongside the 450+ web, software and AI projects we have delivered since 2016.

Who is mobile app development for?

This service fits businesses whose core workflow needs to live on a phone, not just be viewable on one. Field service teams that need offline data capture, consumer products that depend on push notifications, and marketplaces that need separate buyer and provider apps are typical clients, and every one of these projects is reviewed by our mobile engineering lead before it moves from discovery into build.

It is not the right fit if a responsive website already meets the need. If your users mostly want information or a simple form, a web build is faster to ship and cheaper to maintain — we will say so rather than sell you an app you do not need. See web development for that path.

A simple test during discovery: does the app need something a browser cannot give you — offline access, push notifications, camera or location access, or a home-screen presence users check daily? If the answer is no across the board, a web app usually serves your users just as well for a fraction of the cost.

What services fall under mobile app development?

Five services make up this practice:

  • Android development — native apps built in Kotlin, tuned for the device range your users actually carry rather than a single flagship phone.
  • iOS development — native apps built in Swift, meeting Apple's review and performance standards from the first submission rather than after a rejection.
  • Flutter development — a single codebase shipped to both Android and iOS, suited to products where visual consistency matters more than deep platform-specific features.
  • React Native development — a single codebase in a JavaScript-based framework, useful when your team already works in React on the web and wants to share knowledge across both.
  • Cross-platform strategy — a scoping exercise for teams unsure whether native or cross-platform fits their product, done before any code is written so the decision is based on your feature list, not a default.

How do you take an app from idea to the app store?

The same five stages apply here, adapted for mobile's extra steps around device testing and store review.

Discovery maps the core user flows, the offline and permission requirements, and the platforms you need to launch on, ending in a fixed-scope document. Design produces wireframes and a clickable prototype across the target screen sizes before development starts. Build runs in two-week sprints against real devices, not just simulators, so performance issues surface early rather than after submission.

Testing covers a device matrix, not a single phone, plus the functional, performance and accessibility checks we run on every project. Launch includes preparing store listings and handling the Apple App Store and Google Play review process, which we manage directly rather than leaving to you. Support after launch covers crash monitoring, OS-version compatibility and scheduled updates.

Do you test on real devices before launch?

Yes. Simulators catch obvious bugs, but performance issues, camera behaviour and battery drain only show up on physical hardware. We maintain a device matrix covering common Android manufacturers and screen sizes alongside recent iPhone models, and every build is tested against it before a release goes to the store.

What technologies do you build mobile apps with?

For native builds we use Kotlin on Android and Swift on iOS. For cross-platform builds we use Flutter with Dart, or React Native with TypeScript, depending on your team's existing skills and the app's performance needs. Backends are typically built in Node.js or Laravel, with Firebase or AWS Amplify handling push notifications, authentication and file storage where that speeds up delivery without adding lock-in you cannot live with.

How do you handle security and accessibility on a mobile build?

Mobile apps handle authentication tokens, payment details and often location data, so we build security around secure storage, certificate pinning where warranted, and regular dependency scanning across both platforms. This is scoped during discovery, not bolted on before submission.

Accessibility follows platform guidelines: proper labelling for screen readers, minimum touch-target sizes, and support for system-level text scaling and reduced-motion settings. We test against these before every submission, since both Apple and Google increasingly weigh accessibility in their review and ranking decisions.

What does a mobile app engagement cost?

Cost is driven by platform count, offline requirements, and how many integrations the app needs — payments, maps, camera, background location and similar. As with our other practices, we work under fixed scope, dedicated team or staff augmentation models, detailed on our pricing page.

A single-platform app with a defined feature set fits fixed scope well. A product that will keep evolving after launch, with a roadmap of future releases, fits a dedicated team better. We scope Android and iOS separately even when you plan to build both, so you can see the cost of each platform on its own.

Frequently asked questions

What does mobile app development not include?

This page covers native and cross-platform phone applications. It does not cover: - Marketing websites or customer-facing web platforms — see web development. - Backend systems built as a standalone product rather than an app's supporting API — see software development. - AI chatbot or agent logic beyond a basic API call from the app — see AI development. - Paid app store advertising or app store optimisation copywriting — see digital marketing. - Apple Developer Program or Google Play Console account fees, which are billed directly to you by Apple and Google.